Job Descrption
Helsinki – onsite – full-time, permanent
Supercell, a game company founded in 2010, believes that the best teams make the best games that will be played by as many people as possible, last for decades, and be remembered forever.
Our creative process encourages independence, critical thinking, self-awareness, and open communication. Our teams are small and agile; taking responsibility is a must, and a passion for excellence is essential to our success.
We are looking for a Senior Marketing Artist for our brand new global game Squad Busters.
You are a well versed 2D artist with a sharp eye for great design and a soft spot for stylized characters and worlds. In the day to day you help the team to visualize marketing art such as key art & illustrations and help with the design of social media posts, features and app store requests. You will also be involved in animation production (2D/3D) and motion graphics for our community videos, ads and more.
Apart from your hard skills you are... a great communicator and comfortable to brief and feedback other artists' work. You embrace Squad's humorous "cute-but-badass" tone of voice and assure all our art is on style and brand.
Reporting to the Marketing Lead, you will work closely with internal cross-functional teams to align the creative direction with the product strategy. Additionally, you will drive and inspire multidisciplinary external creative teams to create marketing content that respects the brand and visual identity, the tone of voice and the overall global marketing strategy.
You can have your particular skill (or two), and we don’t expect you to be perfect in everything. What’s more important is your eagerness to solve various creative challenges to help build a love for the game and ensure that Squad Busters delivers our players a seamless and immersive experience that ultimately converts into pure fandom.
Responsibilities:
• Co-Own and lead the visual layer of our marketing art production with an eye for quality and details. Partner with the marketing and dev teams to ensure the work is on style and target
• Get the job done. When needed you don't shy away from rolling up your sleeves and fixing visuals on the fly. Additionally, you are experienced finding and briefing freelancers and studios to help you realize the vision. This can mean everything from guiding our various external partners to directly handling 2D-heavy, graphic, and motion design tasks yourself
• Select and manage key creative partners (character artists, graphic and motion designers etc.) while always looking for new challengers in the market
• Create and produce marketing assets such as illustrations, gameplay videos, logos, etc. This could potentially also cover content for social media and other multimedia platforms
Requirements:
• World-class visual storyteller but also passionate about world-building and character development
• 5+ years of experience in a similar role
• Tracking record in creating high-quality, creatives driven by gameplay and/or storytelling
• A clear understanding of production pipelines and an experience with 2D and 3D art
• Experience in giving detailed feedback and communicating direction between both internal teams and external partners while respecting schedules
• You are a team player and communicate excellently in English
• Big plus is experience in anime-influenced art styles, with a strong understanding of anime character design, dynamic motion, and emotive expressions
• An experience in marketing or game dev would be a plus
Benefits and Compensation
We develop Supercell as an employer for you to do your best work and to call this the best experience in your professional life.
We want you to enjoy your time here fully, so we structure our compensation and benefits to serve this purpose. It starts with perceiving you as a human being, not a resource.
About Supercell
We are a game company based in Helsinki, Finland, with offices in San Francisco, Seoul and Shanghai. Since our launch in 2010, we've released six games globally – Hay Day, Clash of Clans, Boom Beach, Clash Royale, Brawl Stars, and Squad Busters.
To make six games, we've killed dozens along the way. That's because we're obsessed with quality. Our mission is to create great games that as many people as possible play for years and that are remembered forever. To achieve this goal, we put together the best possible teams and give them the freedom and independence to succeed.
You Might Love It Here...
If you love games, Supercell is the place for you. We're made up of proactive, independent teams that have the freedom to do what they think is best for their players, our games, and the company.
We know it takes more than trust and independence to make great games, so we also take good care of our people, providing them with the compensation, work environment and resources they need to succeed and have fun while at it.
This position is in Helsinki, but you're not?
Luckily, moving to Helsinki is easier than you might think. No matter where you would be moving from, our dedicated people will help you from beginning to end. We're here to ensure the process is as smooth as possible for you, your family and whoever and whatever you bring along.
Not sure if you should apply?
Do it! You might feel like you don't tick all the listed requirements with stellar scores. That's fine! We're here to help you succeed. Also, we're happy to learn about any specific accommodations you might require to fully engage in our recruitment process.
Interested?
Then just apply here
We’re looking forward to hearing from you. It’s always exciting to receive thoughtful applications with more than just a blurry image of a cat. Although we do love cats.
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